The research instrument was an isomorphic test in form of multiple choice with nine questions with three indicators namely: analyzing the application of Newton’s I law in daily life analyzing the correlation between force and mass and the acceleration of a moving object and analyzing the application of Newton’s III Law in daily life. There are 90 participants involved that was selected by purposive sampling method. This study is quantitative research conducted in three junior high schools in South Tangerang. In this study, using Google Form, we identify students’ misconceptions using the isomorphic test method on Newton's Law of Motion, especially the principles of dynamics.
![contoh hukum newton ii contoh hukum newton ii](https://www.ruangguru.com/hs-fs/hubfs/hukum%20newton%20II.png)
Students' misconceptions can lead to learning failure if they are not addressed.
![contoh hukum newton ii contoh hukum newton ii](http://1.bp.blogspot.com/-gKfoJlK59HI/UWukFrU993I/AAAAAAAAAqE/AOGFKjwvtl0/s400/newton-1-tugasku-4u.jpg)
Supervisor Blog MIPA (2017) Gaya Gesek: Definisi, Gambar, Sifat, Macam, Rumus, Contoh Soal Serta Keuntungan dan Kerugiannya.IDENTIFIKASI MISKONSEPSI SISWA MENGGUNAKAN UJI ISOMORFIK: KASUS HUKUM NEWTON TENTANG GERAK Tedy Rizkha Heryansyah (2017) Contoh Jenis Gaya Dalam Hukum Newton | Fisika kelas 10 (Diakses pada tanggal 14 juni 2021) Sulaiman Aulia“Aanalisa dan Perancangan Game Edukasi Student Adventure 2D Menggunakan Scratch 2” ( Studi Kasus SMK NEGERI 1 AL-MUBARKEYA ) 2020. Zunus Efendi, “Pengembangan Game Edukasi Mengenalnama Hewan Dalam Bahasa Inggris”, (Kediri: Universitas Nusantara PGRI, 2019). Muhammad Rizky Rahadi, dkk, “Perancangan Game Path Adventure sebagaiMedia Pembelajaran Matematika berbasis Android”, Jurnal Teknologi dan Sistem Komputer Vol.4, No.1, (Mei, 2016). Zalsagiant Septiana “Pengembangan MultimediaPembelajaran Interaktif Computer Based Instruction (CBI) Dengan Adobe Flash CS5 Pada Pembelajaran Kewirausahaan Program Studi Pendidikan Akuntansi Universitas Negeri Yogyakarta, 2017 Skripsi Universitas Islam Negri Alauddin Makassar, 2017. Skripsi Universitas Islam Negeri Sunan Ampel Surabaya, 2020.Īinul Mardia “Efektifitas Penggunaan Media Pembelajaran Monopoly Game Smart Terhadap Minat Belajar Peserta Didik Pada Mata Pelajaran Fisika Kelas VIII SMPN 2 Baraka”.
![contoh hukum newton ii contoh hukum newton ii](https://1.bp.blogspot.com/-SHqD6lwsiZ8/Xvud8ckvxlI/AAAAAAAABUI/H1zWRNtA7GAqqrkN8rmnFoy1-WfmIaHtwCLcBGAsYHQ/s1600/persamaan-hukum-newton-2.png)
#CONTOH HUKUM NEWTON II ANDROID#
Skripsi Universitas Sumatera Utara, 2017.Īhmad ‘Afwal Fuadi “Pengembangan Media Pembelajaran Game Edukasi Berbasis Android Pada Materi Fungsi Untuk Melatih Kemampuan Penalaran Kovariasional Siswa”. It is hoped that with this educational game, teachers can be helped in providing more understanding to students, and can also help increase student interest in learningīilnando Lumbangaol “Game Edukasi Tes Logika Untuk Anak Berbasis Adobe Flash CS3”. The brain teaser play model is in the form of multiple choice by being given several choices to answer, and the essay test playing model is in the form of a game of filling in answers in the column by being given a grid of questions to answer questions. A game is made that contains learning materials and also a game that has two styles of play, the first is a brain teaser game and the second is an essay test game.
#CONTOH HUKUM NEWTON II SOFTWARE#
Here, the researcher makes an educational game introducing the friction force in physics by using a software called Adobe Flash CS6 and also using the ActionScript 3.0 programming language. Therefore, a new learning method and an alternative learning method were created, namely by making an educational game. This can cause a problem, namely a lack of interest and interest in learning for students to take part in learning due to the lack of interaction between students and teachers. For the current COVID-19 pandemic, the teaching and learning process is carried out online or online from home. The world of education requires various changes and innovations for the sake of advancing the quality of education that does not focus on theory only, but also on practical matters. In every era of education there are always changes that lead to better progress. Educational game, Adobe Flash, Introduction to friction in physics AbstractĬomputer technology is one that is growing rapidly at this time, one of its impacts can be seen in the world of education.